Agent has two advanced classes, Operative and Sniper, the details of which can be largely gleamed from their names.įor those players looking to play a sneaky class, perhaps fans of Spy from Star Wars Galaxies or Rogue from World of Warcraft, the Imperial Agent is an obvious choice. Star Wars: The Old Republic is a massively-multiplayer role-playing game set 300 years after the events of BioWares Knights of the Old Republic series, but still approximately 3,600 years before the events of the films. Organized into central bureaus, themselves divided into.
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It was dedicated to collecting information, secret and otherwise, for the Imperial government and was a rival to the Imperial Security Bureau. They specialise in many of the same stealth, healing and single target areas, and both are encouraged to make use of cover, as neither carry very much protection. Imperial Intelligence, abbreviated as Imperial Intel or I.I., and also known as Military Intelligence, was the central intelligence service of the Galactic Empire and its successor organizations. In many ways the Agent is the Imperial answer to the Smuggler. In addition to this they have a Rattataki companion who will keep them amused on those long late-night stakeouts. The Imperial Agent’s ship is the X-70B Phantom Class Prototype, and is already one of the most distinctive vessels in Star Wars The Old Republic. These will allow Agent players to get a leg up on their Jedi opponents, as they can begin attacking when the Jedi are still far out of range.Īgents also have the ability to apply mild heals to allies which boosts their group effectiveness in areas outside of single targeted DPS in which we know they already excel. The Imperial Agent also specialises in long range assassination, with expert sniper and reconnaissance skills. Because of this all Republic officials should double and triple check their backs, for trouble can always be around the corner. They can sneak up on unsuspecting enemies and ambush them from cloak. The Agent is another stealth class for SWTOR, with a number of abilities centred around concealing their presence. They are called into action to clear anything out of the path of the ferocious Sith Empire, and often do so with less tact and precision than their force wielding counterparts. Even close contacts find it hard to predict what an Imperial Agent will do until it’s done.In SWTOR, whenever an uprising needs to be quelled, or a political leader needs to be assassinated, an Imperial Agent will be the man for the job. Having pierced countless layers of intrigue, these spies know of conspiracies within conspiracies. Naturally, the Agent’s allegiance to the Empire is without question, but great latitude exists for those so closely attuned to the Empire’s secret agendas-Agents often harbor their own mysterious motivations as well.
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Imperial Intelligence cultivates a notoriously vast and efficient network of informants, enabling the Agent to navigate the galaxy’s political landscape with effortless suave.
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Imperial Agents must master the arts of infiltration, seduction, and assassination to advance the Empire’s causes they face the opposition of a terrified galaxy and the capriciousness of their own Sith overlords. Star Wars: The Old Republic gra komputerowa typu MMORPG osadzona w wiecie Gwiezdnych wojen, której akcja dzieje si okoo 300 lat po wydarzeniach przedstawionych w Knights of the Old Republic II: The Sith Lords.Prace nad gr zostay ogoszone 21 padziernika 2008 roku na specjalnej konferencji prasowej, premiera odbya si 20 grudnia 2011 roku. Behind the scenes, the cunning Agents of Imperial Intelligence track down and eliminate the Empire’s enemies-from intractable Republic senators to traitorous Imperial Moffs to bloodthirsty rebels with Republic ties. The Empire dominates scores of star systems across the galaxy, but not through the power of the dark side alone. Assassin, Saboteur, the Empire’s Secret Weapon